Design Thinking
  1. G. Scott, L.E. Leritz, M.D. Mumford. (2004). The effectiveness of creativity training: A quantitative review. Creativity Research Journal. 16(4) 361-388.

  2. Toubia O. (2006). Idea Generation, Creativity, and Incentives. Marketing Science. 25(5) 411–425.

  3. Thienen, J. P. A. von & Meinel, C. (2014). Let’s bring home even more benefits from design thinking: Ideas for an iterated design thinking process model. Electronic colloquium on design thinking research.

  4. Thienen, J. P. A. von & Meinel, C. (2014). A design thinking process to tackle individual life problems (created for use in behaviour psychotherapy). Electronic colloquium on design thinking research.

  5. A. J. Ryan. (2014). A Framework for Systemic Design. 7(4), Art. 4, 1-14.

  6. A. J. Ryan. (2013). A Theory of Systemic Design. Working paper, in Ryan A., Jones P., RSD2. Proceedings of Relating Systems Thinking and design (RSD2) Symposium. Oslo, Norway.

  7. Felix B. Tan, R. Brent Gallupe. (2006). Aligning business and information systems thinking: a cognitive approach. IEEE Trans. Engineering Management. 53(2) 223-237.

  8. Samuel T. Hunter , Katrina E. Bedell & Michael D. Mumford (2007). Climate for Creativity: A Quantitative Review. Creativity Research Journal. 19(1) 69-90.

  9. P.I. Ansburg, K. Hill. (2003). Creative and analytic thinkers differ in their use of attentional resources. Personality and Individual Differences. 34 1141–1152.

  10. Puccio, G. J. (2005). Creativity 101: An Introduction to Some Basic Concepts and the Field of Creativity Studies. The Informal Learning Review. 70 2-9.

  11. Runco M. (2014). Creativity, 2nd Edition. Theories and Themes: Research, Development, and Practice. Elsevier Science Limited.

  12. Torrance E. P. (1965). Scientific Views of Creativity and Factors Affecting its Growth. Daedalus. 94(3), Creativity and Learning. 663-681

  13. K.H. Kim. (2006). Can We Trust Creativity Tests? A Review of the Torrance Tests of Creative Thinking (TTCT). Creativity Research Journal. 18(1) 3–14.

  14. Tschimmel, K. (2012). Design Thinking as an effective Toolkit for Innovation. Proceedings of the XXIII ISPIM Conference: Action for Innovation: Innovating from Experience. Barcelona.

  15. Baer J.. (2012). Domain specificity of creativity: Theory, research, and practice. TEXT Special Issue. Creativity: Cognitive, social and cultural perspectives. 13.

  16. Tan F.B. (1999). Exploring business-IT alignment using the repertory grid. Proceedings of the 10th Australasian Conference on Information Systems. 931-943.

  17. Niu N., Easterbrook S. (2008). Extracting and modeling product line functional requirements. International Requirements Engineering. RE'08. 16th IEEE. 155-164

  18. Baer J., Kaufman J.C. (2008). Gender differences in creativity. The Journal of Creative Behavior. 42 (2) 75-105.

  19. Dombrowski P., Gholz E. (2009). Identifying Disruptive Innovation. Innovation Theory and the Defense Industry. Innovations. 4(2) 101–117.

  20. (2015). The Field Guide to Human-Centered Design. 1st Edition.

  21. VanPatter G.K, Pastor E. (2015). Innovation Methods Mapping. De-mystifying 80+ years of innovation process design. Preview version. Humantific.

  22. VanPatter G.K. (2013). Innovation Process Design: Overcoming Common Missteps. Humantific White Paper.

  23. Napier N.P., Keil M., Tan F.B. (2007). IT project managers' construction of successful project management practice: a repertory grid investigation. Information Systems Journal. 19 (3) 255-282.

  24. Baer J.M.Jr. (1988). Long-Term Effects of Creativity Training with Middle School Students. The Journal of Early Adolescence. 8(2) 183-193.

  25. Niu N., Easterbrook S. (2006). Managing Terminological Interference in Goal Models with Repertory Grid (RE). 2013 21st IEEE International Requirements Engineering Conference (RE). 303-306.

  26. Han K.-S. Marvin C., Walden A. (2003). Searching for an Alternate Way To Identify Young Creative Minds: A Classroom-Based Observation Approach. Assessment for Effective Intervention. 28 1–16.

  27. Niu N., Easterbrook S. (2007). So, you think you know others' goals? A repertory grid study. Software, IEEE. 24 (2) 53-61.

  28. Aminoff C., Hänninen T., Kämäräinen, M. and Loiske, J. (2010). The Changed Role of Design. [Online], Ministry of Employment and the Economy, Finland.

  29. Agars M.D., Baer J., Kaufman J.C. (2005). The many creativities of business and the APT model of creativity. The Korean Journal of Creativity & Problem Solving. 15 (2) 133-141.

  30. Tan F.B., Hunter M.G. (2002). The repertory grid technique: A method for the study of cognition in information systems. Mis Quarterly. 26(1) 39-57.

  31. Runco M.A., Millar G., Acar S., Cramond B. (2010). Torrance Tests of Creative Thinking as Predictors of Personal and Public Achievement: A Fifty-Year Follow-Up. Creativity Research Journal. 22(4) 361-368.